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AI Insights · Timothy · July 2022

Top 5 Roguelike Games Performance in Qatar Q2 2022

Discover the performance trends of the top 5 Roguelike games on a unified platform in Qatar during Q2 2022, including revenue, downloads, and active users data.

Top 5 Roguelike Games Performance in Qatar Q2 2022

In Q2 2022, the top 5 Roguelike games on a unified platform in Qatar saw varying trends in revenue, downloads, and active users. Here's a closer look at their performance based on data from Sensor Tower.

Diablo Immortal, published by Blizzard Entertainment, experienced a notable increase in weekly revenue, starting at approximately $5K in the last week of May and peaking at around $14K in mid-June. However, weekly downloads showed a downward trend, beginning with 2.1K and dropping to 183 by the end of June. The weekly active users also decreased from 2K in early June to around 1.1K by the end of the month.

Hero Wars: Alliance RPG, by Nexters Global LTD, had fluctuating weekly revenue, peaking at approximately $4.9K in late March, then varying between $1.1K and $2.3K throughout the quarter. Downloads saw a peak of 904 in early May but dropped to 105 by the end of June. Despite the fluctuations, weekly active users remained relatively stable, hovering around 1.7K to 2.3K during the quarter.

ONE PIECE TREASURE CRUISE, from Bandai Namco Entertainment, saw its weekly revenue peak at approximately $5.7K in late May, with other notable peaks of $3.6K and $1.7K during the quarter. Downloads remained relatively low, peaking at 66 in early June. Weekly active users saw a slight increase from 112 in late March to 138 in mid-June before settling at 114 by the end of the month.

AFK Arena, published by Lilith Games, exhibited a varied revenue pattern, peaking at around $2.3K in late April and showing another peak of $1.8K at the end of June. Downloads were relatively low, with the highest being 163 in mid-April, and then fluctuating around 50-60 in June. Weekly active users showed a consistent decline from 790 in late March to around 629 by the end of June.

RAID: Shadow Legends, by Plarium Global Ltd, experienced a varied weekly revenue, peaking at approximately $2.4K in mid-April and ending June with around $1.2K. Downloads were stable, fluctuating between 48 and 101 throughout the quarter. Weekly active users showed a slight decline from 633 in late March to 547 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022